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A Way Out

A Way Out

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Devlog

  • A Way Out: Post Mortem
    December 31, 2020 by Matthew Ager
    1
    #postmortem, #devlog, #horror, #A Way Out, #scary, #design, #tech
    A Way Out: Post Mortem Overview: A Way Out is a procedurally based maze solving horror game. In this game the player is tasked with finding five buttons placed throughout a procedurally generated maze... Continue reading
  • Maze Generation, Pathfinding, and Procedural Animation in "A Way Out"
    December 31, 2020 by Matthew Ager#tech, #A Way Out, #horror, #unity, #3d, #singleplayer, #devlog, #new, #scary, #math
    Overview: There are three core technologies which run the systems present in A Way Out. The first is the procedural maze generation. The second is the A* pathfinding algorithm. The third is the proced... Continue reading
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